
bsnes-plus: bsnes-classic fork with added superior debugging features.bsnes-sx2: bsnes fork with added Satellaview features.bsnes-Qt: bsnes v073 fork to maintain Qt GUI.bsnes macOS: bsnes v068 fork for macOS.Used for tool-assisted speedruns and has a debugger. BizHawk: bsnes v087 fork with added TAS features.This fork is developed by Alcaro, who developed ZMZ and is also developing his own libretro frontend, minir.Ī fork of bsnes v073 that aimed to backport emulation improvements from more current versions of higan while keeping the features of the older version's Qt GUI. This fork is only available as a libretro core, though it is possible to build it with Ethos (byuu's frontend) instead. Default options make it exactly the same as regular bsnes, with LLE DSP chip emulation enabled. It also has an option to overclock SuperFX. This fork aims to restore functionality like HLE DSP chip emulation and SGB emulation using Gambatte that was removed in later versions of bsnes, as well as to have some optimizations that don't affect emulation accuracy. Improved usability, bug fixes, and more.Built-in hotkeys for full-screen and pseudo-full-screen modes, opening a game Alt+F4 works in full-screen mode.Better default settings: VSync, exclusive full-screen mode, blur disabled.
RETROARCH BSNES MERCURY HD DRIVERS

Some of the features of this fork are or will be included in official bsnes.

HD Mode 7 – Rendering the rotated, scaled or pseudo perspective backgrounds at higher resolutions.It is available under the GNU GPL version 3 or later.Ī newer fork of bsnes, first released in 2019 by DerKoun, that adds HD video features, such as: It was originally developed by Near (formerly known as byuu) and is now maintained by the community. It returns to the Qt GUI that it abandoned before its merger with higan and has a much faster multi-threaded PPU renderer, giving it the performance of the old bsnes-balanced core while retaining the accuracy of the bsnes-accurate core. Nestopia UE is still good, but you need a companion to run a lot of translated material for whatever reason.Bsnes is a subset project of higan, and focuses on performance, features, and ease of use. Mesen is one of if not the best NES emulator of them all, and has the accuracy and compatibility package to make it so that you only need one core. Snes9x with dates: old old old cores used for machines that are literal toasters below even a lot of mobile devices on purpose, like Pis or older consoles.Īlso you should probably drop Nestopia UE and use Mesen instead if you're using a lot of translation patches, unless you're using a Mac.

Snes9x: if you can run Bsnes no problem, there is no good reason to use this anymore unless you have Satellaview stuff (which 9x can generally have a better experience with).
RETROARCH BSNES MERCURY HD ANDROID
There is absolutely no use for these, even though they're even in the android builds which have limited space for cores actual bsnes is both faster and more accurate than these, part of the reason being that a lot of mercury's code changes are already there.īsnes HD: experimental core with cool options that you should try, but you should always have bsnes as a fallback just in case something goes nutty. I'm late, but the ton of snes cores work like this:īsnes: the actual one you should be using.īsnes mercury/accuracy/performance/balanced: These are all extremely old and outdated.
